Mobile Design

  • Why Sketch is More Powerful with a Prototyping Buddy

    Why Sketch is More Powerful with a Prototyping Buddy

    Prototyping, more than ever, is playing an increasingly vital role in the design and development process, and has become an essential part of the workflow for a modern-day designer, and developer. There is still the debate running through the design, and development community of “Have we hit a saturation point? […]

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  • Dispelling Doubts About Xamarin

    Dispelling Doubts About Xamarin

    It would seem that everyone should have already accustomed themselves to the idea of rapid technological improvement. But people still get a skeptic ‘too much of a good thing’ feeling when they encounter something new and impressive. Something like a framework for creating an application, which would be easily deployed […]

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  • How to Prototype an iOS App with Sketch and Flinto (Part 2)

    How to Prototype an iOS App with Sketch and Flinto (Part 2)

    Welcome back! You should now have six screens of design awesomeness that you created in the first part of this tutorial. Good job! Let’s now put the prototyping tool, Flinto (for Mac) to work, and bring our screens to life. Quick Note: We will be keeping things relatively simple. Not […]

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  • How to Prototype an iOS App with Sketch and Flinto

    How to Prototype an iOS App with Sketch and Flinto

    Sketch has a plethora of companion applications to share the top table with, and there is, especially, no shortage of Prototyping applications out there to wine and dine our favourite design application. One of my favourites is Flinto (for Mac). An application that has grown in strength in recent times. […]

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  • Prototyping Just Went to the Next Level With Framer

    Prototyping Just Went to the Next Level With Framer

    The latest version of Framer brings closure (well, that’s my opinion anyway) to the ‘should designers code’ argument. Never has there been a greater opportunity, as a visual designer, to get your hands dirty with code. With this version, the awesome folks behind Framer have married the relationship between design […]

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  • How Web Developers Can Adapt to a Mobile App World

    I work for a development consulting company that was founded in 2005. Up until 2011 or so, we worked exclusively on websites and web-based applications. Since then, we have aggressively transitioned to a web and mobile app development company. Over that time, we have nearly doubled in size, our client-base […]

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  • Consistency Please! Style Guides in Sketch

    Consistency Please! Style Guides in Sketch

    Product design is a team sport. The best teams tend to have lots of moving parts: designers and developers and managers and researchers all working in concert on a single, refined vision. All those moving pieces come with a cost, though, in the form of meetings, emails, and file versioning–all […]

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  • Designing an iOS App in Sketch: Part 3

    Designing an iOS App in Sketch: Part 3

    In this 3 part tutorial (I wanted to break it into more digestible chunks) well be creating screens for a fictional, ‘Pay It Forward*’ iOS App called ‘Piece’. Just in case you missed them, you can view Part 1 here and Part 2 here. Ok, lets make a start on […]

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  • 20 Free Mobile UI Kits for iOS & Android

    20 Free Mobile UI Kits for iOS & Android

    If you have already designed a mobile app from scratch then you will no certainly know that creating the UI from can be a fun, but can also at times be an arduous and time-consuming task. To help take away some of the workload from you, and to help you […]

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